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COMING EVENTS
 

 
June 6-8, 2000 
Hyatt Regency 
Dearborn, Michigan, USA
 
 

Mission of SAE G-13 Digital Human Modeling Technical Standards Committee 
Develop, maintain, distribute, and promote an SAE standard for human modeling technology that will support the computer-based simulation of human actions required for equipment operation, production, and maintenance for the purpose of influencing equipment design so that products perform more effectively, are more responsive to user requirements, and are less costly to design, produce, maintain, and operate than current ones. 

The third SAE conference and exposition on Digital Human Modeling is organized to address research, development, and applications of this important area of technology to aerospace and ground vehicle professionals from around the world. 

SHAPING THE FUTURE OF THE
MOBILITY INDUSTRY


Technical advances in digital human modeling have made a significant impact on design and manufacturing in the automotive, aerospace, and defense industries. This event provides an international forum for the exchange of current and future developments, and applications within these industries. 

Who Should Attend: 

A vertical-interest audience of more than 400 mobility industry managers, designers, scientists and engineers of the following technologies: 

Ergonomic and engineering analysis 
Human activities in complex systems 
Human modeling database and definition systems Software development of human models 

 

 Innovative Modeling & Advanced Generation of Environments 

IMAGE 2000 CONFERENCE 

"3D TECHNOLOGY CONVERGENCE in the NEW MILLENNIUM" 

The Camelback Inn Resort 
10-14 July 2000 
 Scottsdale, Arizona 

Sponsored by 
The IMAGE Society Inc. 

EMAIL: Image@asu.edu 
WEB SITE: http://www.public.asu.edu/~image 

THE CONFERENCE

    The IMAGE (Innovative Modeling & Advanced Generation of Environments) Conference, first held in 1977, is sponsored by the IMAGE Society Inc., a non-profit, professional association for the advancement of the technologies used to create, sense, operate, and navigate computer generated virtual environments. 

THEME: "3D TECHNOLOGY CONVERGENCE in the NEW MILLENNIUM"

    IMAGE 2000 focuses on the rapidly increasing convergence of advanced 3D technologies (sound, motion, haptic, etc. with an emphasis on visual) used in creating enriched virtual environments into widespread application areas including (but not limited to) training, education, entertainment, recreation, communication, medical simulation & training, vehicular design and operation, networked simulation, etc. All of our sensory data exist in 3D not just vision, e.g. 3D sound - "surround sound", 6 degree-of-freedom motion systems, olfactory - "where is that smell coming from?" etc. Just as the public became dissatisfied with black & white motion pictures/TV with the advent of color, today's end users of virtual environments will not remain satisfied operating in 2D virtual worlds with the promise of total 3D lying on the horizon of the new millennium. In addition, our simulated environments are still far from the technical quality necessary to achieve anything near total 3D realism. For example, visual simulation technology is still struggling to meet the field-of-view and acuity requirement of the human eye. Ultimate end user satisfaction will only occur when one cannot tell the difference between a virtual environment and reality. 
    Although IMAGE still has its primary focus on advancing visual simulation technologies (for vision is our overwhelmingly predominant sense in perceiving our environment), and although it is a necessary condition for realistic simulation, it in itself is not sufficient to provide virtual environments adequate in which to conduct numerous applications e.g. surgical simulation which requires haptic, vehicular simulation which requires motion, etc. Only through the enrichment of realistic visual environments with the addition of ultra high quality 3D simulation of all of our other senses will the ultimate goal of attaining "true virtual reality" be attained. 

 
 

IEA 2000 / HFES 2000
July 30 - August 4, 2000
San Diego Marriott Hotel and Marina
WEB SITE: http://iea2000.hfes.org/
 

 The 14th Triennial Congress of the International Ergonomics Association (IEA), will be held in conjunction with the 44th Annual Meeting of the Human Factors and Ergonomics Society (HFES) resulting in a gathering of an international audience composed of human factors/ergonomics professionals from around the world.

Represented will be 37 IEA federated and affiliated societies representing more than 50 countries. In combination with HFES, it is anticipated that more than 2500 people will attend, which will make IEA 2000/HFES 2000 the largest human factors/ergonomics professional meeting ever held anywhere in the world! So mark your calendar: July 30 through August 4, 2000 at the beautiful San Diego Marriott Hotel and Marina.
 

 

© 1999 Virtual Environments Technical Group of the Human Factors and Ergonomics Society. All rights reserved.
Questions or comments? virtualnomics@grok.ecn.uiowa.edu